#include "controller.h"

gameControl::gameControl(maajanHand &h[], maajanTile &t[],player &p[], dice &d[], gameLogic &l):hands(h),tiles(t),playerList(p),dices(d),logicModule(l)  {
	
	tilesNumRest = TILES_END;
	oya = 0;
//	timer = 0;
	
}

void gameControl::startGame() {
	dices[0].roll();
	dices[1].roll();
	
	logicModule.seatDetermination();
	std::logicModule.getCardInitialDistribute();
	
	
	
	
	